![]() I have put more effort into HYPERDEEP than I have ever put into anything before. Even now, long after his gruesome death in a Japanese microchip factory explosion, his work continues to impact thousands of people around the world.įlash is now dead as a format, and these days any random dickhead can develop games in triple-A engines for basically free, which is why I decided to step up and be a random dickhead and make a dick sucking game in Unreal Engine.ĭid I know how to use Unreal Engine when I started this project?Īre there a lot of youtube tutorials for Unreal Engine? ![]() Although I never knew Konashion, I can feel his incredible passion and technical skill through his work. Konashion released a now-ancient flash game called Super Deepthroat, which is possibly the most technically impressive and enduringly popular flash game ever created. I am creating HYPERDEEP because I want to follow in the footsteps of another getting-your-dick-sucked simulator game developer called Konashion. ![]() I am a person making a getting-your-dick-sucked simulator game (or a sucking-dick simulator game, depending on how you look at it, but probably best not to think about it too much), called HYPERDEEP. ![]()
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